
public class CommonPickaxe : Pickaxe
{

    public override void Collect(HealthProp healthProp)
    {
        healthProp.DoDamage(collectPower);
        PlayerProp.Instance.endurance -= enduranceCost;
    }
    public override void Attack(HealthProp healthProp)
    {
        healthProp.DoDamage(attackPower);
        PlayerProp.Instance.endurance -= enduranceCost;
    }
}
